Take a look below for our list of 10 of the worst fighting games of all time.
1. Shaq Fu
Shaq Fu is a 2D fighting game released for the Sega Genesis and Super NES on October 28, 1994. It was ported to the Game Gear, Game Boy, and Commodore Amiga platforms in 1995. The game was published by Electronic Arts and developed by the now-defunct Delphine Software International. It features former professional basketball player Shaquille O’Neal as the player character.
2. Survival Arts
Survival Arts is a 1993 fighting arcade game developed by Scarab and published by Sammy. It uses digitized images of real actors with blood and gore, similar to Midway’s arcade hit Mortal Kombat.
3. Tattoo Assassins
Tattoo Assassins is an unreleased 1994 fighting game developed by the pinball division of Data East for release in arcades. A few prototypes were test-marketed, but the game was never officially released. Spearheaded by Bob Gale (screenwriter for Back to the Future) and Joe Kaminkow (leader of Data East Pinball, now known as Stern Pinball), Tattoo Assassins was designed to be Data East’s answer to Mortal Kombat.
4. Kasumi Ninja
Kasumi Ninja is a fighting game, developed by Hand Made Software and published by Atari Corporation. Initially it was exclusively for the Atari Jaguar in North America and Europe on December 21, 1994, and was later released in Japan by Messe Sansao on July 1995. It was the first fighting title to be released for the Jaguar, and unsuccessfully sought to capitalize on the trend of ultra violent fighting games started by Midway’s Mortal Kombat in 1992.
5. Time Killers
Time Killers is a 1992 weapon-based fighting arcade game developed by Incredible Technologies and published by Strata. Along with Allumer’s Blandia, Time Killers is one of the earliest weapon-based fighting games modeled after Capcom’s Street Fighter II (1991). It was later overshadowed by the success of SNK’s 1993 weapon-based fighting game, Samurai Shodown. In Time Killers, eight warriors from different periods in history face off with each other, and then Death, for a chance at immortality.
6. Fight For Life
Fight for Life is a 1996 fighting video game developed and published by Atari Corporation in North America and Europe exclusively for the Atari Jaguar. It was the final game to be developed and published by Atari themselves before dropping support for the platform and merging with JT Storage in a reverse takeover on July 30th, 1996, and the last fighting title released for the console.
Set in a purgatory dimension known as the Specter Zone, Fight for Life follows eight deceased fighters as they enter a tournament held by a shapeshifting being called the Gatekeeper, who will bestow a second chance at life to the winning victor. Its gameplay consists of one-on-one fights, with a main eight-button configuration, featuring special moves and the ability to customize character’s movesets, as well as four different playable modes.
7. Rise Of The Robots
Rise of the Robots is a fighting game released by Time Warner Interactive in 1994. Originally developed for the Amiga and PC DOS computers by Mirage’s Instinct Design, it was ported to various video game consoles, including the Super NES, the Mega Drive, and the 3DO Interactive Multiplayer. The game includes a single-player mode in which the player assumes the role of the ECO35-2 Cyborg, as he attempts to stop the Supervisor who takes over Electrocorp’s facilities in Metropolis 4.
8. Shrek: Fairy Tale Freakdown
Shrek: Fairy Tale Freakdown is an action fighting video game based on the Shrek franchise, developed by Prolific and published by TDK Mediactive for Game Boy Color in 2001. It is the only Shrek game released for the Game Boy Color, and is the first video game based on Shrek released overall.
9. Shadow: War Of Succession
Shadow: War of Succession (known in Japan as Shadow Warriors) is a 1994 fighting video game developed and published by Tribeca Digital Studios for the 3DO Interactive Multiplayer.
10. 3D Ballz
Ballz is a two-player 3D action fighting video game for the Sega Mega Drive/Genesis, the Super NES (SNES) and the 3DO. It was developed by PF Magic and published by Accolade in 1994. The 3DO version was released as a director’s cut in 1995. Ballz offered three difficulty levels over a total of 21 matches. Its distinguishing quality was that each of the characters were composed completely of spheres, granting a pseudo-3D look.