• Home
  • /
  • Gaming
  • /
  • Top 10 Characters From Five Nights At Freddy’s

Top 10 Characters From Five Nights At Freddy’s

We’ve all heard about this popular horror game, but who is the most bad-ass and awesome animatronic of them all. Take a look below for our list of top 10 characters from Five Nights at Freddy’s.

1. Foxy

As his name suggests, Foxy is a large, animatronic fox with crimson, tattered fur. He has yellow eyes, red eyebrows, and three strings of hair from the top of his head. He has a hook for his right hand and his left hand has been worn down to the endoskeleton. He also bears an eye patch that is folded over his right eye, although he is usually seen with it above his eye rather than covering it. Unlike the stereotypical fox, Foxy doesn’t have a tail.

Foxy wears brown linen pants that are especially shredded at the legs. He appears to be damaged, as parts of his machinery are exposed. It can clearly be seen that both his legs, with the exception of his upper thighs, and his left hand is completely bare, exposing the metal endoskeleton underneath. His chest is ripped in various places, showing the endoskeleton beneath, and his arms and stomach are torn apart as well. He also seems to have a slightly droopy left eyelid.

Like all of the other Fazbear characters, Foxy has a set of teeth. Foxy’s teeth, however, appear to be the sharpest out of all the animatronics, being similar to those of an actual canine, while the other animatronics’ teeth resemble human-like dentures or herbivorous teeth. It’s also notable that, in keeping with the pirate motif, he has several golden teeth and also appears to have some teeth missing though this may be due to him needing repairs. He also has a hanging jaw; this is also likely due to him needing repairs. His ears are articulated, thus able to move back and forth and left to right.

His upper jaw muzzle is speckled on the sides with black dots, indicating beard stubble or translucent whiskers. It is possible that these whiskers may have simply been removed due to disrepair.

In Five Nights at Freddy’s VR: Help Wanted, in Foxy’s Parts and Service level, He is revealed to have control fuses in certain parts of his body, which allow his servos to properly function. Without said fuses or if there’s a fuse in the wrong place, he malfunctions.

2. Bonnie

Bonnie is a purple-colored animatronic rabbit with blue blotches, magenta eyes and a squarish muzzle. The color from his muzzle, stomach, and insides of his ears is a grayish color. This could indicate he was blue at one point, but got a paint job of purple under unknown circumstance, hence the blue blotches.

He sports articulated ears that are capable of bending backwards and forwards (similar to several other animatronics’ ears) and wears a red bow tie, which is partially obstructed by his chin. Onstage, he carries a dark red guitar. Unlike the other characters, he has round teeth and lacks eyebrows.

Excluding his head, most of Bonnie’s body appears identical to Freddy’s, apart from the latter’s color. This version of Bonnie, like most of the animatronics in the first game (except for Foxy), has no visible teeth on his upper jaw.

In Five Nights at Freddy’s VR: Help Wanted, Bonnie’s model remains mostly the same, but he is primarily blue with the color of his muzzle, stomach and insides of his ears is now white, and his guitar sports a different look. This Bonnie model also seems to have technology similar to Funtime animatronics with parts that pop open and close automatically at the push of two buttons. This might also be Bonnie before he had a paint job due to being blue and white similar to Toy Bonnie unlike the purple and grey Bonnie with blue blotches from Five Nights at Freddy’s.

3. Freddy

Freddy is a brown animatronic bear with a light shade of brown on both his stomach and puffy muzzle. On stage, he wears a black top hat, black bow tie with a neck strap, and wields a microphone with his right hand. He has thick black eyebrows, three-toed feet, and three blackish freckles on both sides of his muzzle.

From his palms and underneath his fingers he has what appears to be paw-like prints. His round ears are articulated and are thus able to move backwards and forward (Similar to the ears of several other animatronics). Freddy sports squarish, human-like teeth from his lower jaw, and, like most of the animatronics at the pizzeria (except for Foxy), has no visible teeth on his upper jaw.

He has human handprints on the right side of his face and chin from the left, though they are difficult to locate. His irises are normally of a light, baby blue color, although, presumably for paranormal reasons, they become glossy-black when he is commonly seen on-camera and in one of his jumpscares, rather than his normal costume eyes. The only exceptions with him and his costume eyes are, in the group stare onstage, when he is coming down the East Hall, and when he is in the doorway when the power runs out. He and Foxy are the only two animatronics whose pupils glow white in the dark.

In Five Nights at Freddy’s VR: Help Wanted, Freddy’s appearance is altered slightly. His fur color is more desaturated, and unlike in the classic games, his fur’s texture is more matted and scratchy. With similar technology to the Funtime animatronics that allow costume plates to be opened immediately, Freddy’s bow tie is revealed to allow the torso to open, for easier access to the innards.

His more detailed endoskeleton includes a safety latch, a strange metallic black and yellow wire that can extend a metal bar to look it in place. Freddy’s endoskeleton features a red button that powers said safety latch. Freddy’s Music Box is tucked safely to the left of Freddy’s endoskeleton.

In the Blacklight levels, Freddy can be replaced by Blacklight Freddy, a recolored counterpart. Blacklight Freddy’s bow tie, hat and nose are a bright fuchsia, his fur light blue with green highlights. However, Blacklight Freddy’s appearance is often masked through lighting tricks or filters. In Parts and Service, for example, Freddy appears pitch black, with glowing white eyes and teeth. His endoskeleton, while also black, can be faintly distinguished.

4. Chica

Chica is a bright yellow animatronic chicken with a spherically-shaped head, orange beak, magenta eyes, and black eyebrows. On the top of her head are three “tufts” of feathers. She has two talons from each of her orange feet. She wears a white bib that reads “LET’S EAT!!!” in yellow bubble letters, outlined in purple and the bib is flecked with tricolored triangles in patterns of three, and what appear to be tiny stylized pizza slices.

Like all of the other animatronics at Freddy’s, she has an out-of-place set of blocky teeth sticking up from her lower beak. Her endoskeleton teeth can also be seen within the back of her mouth, though these are only clearly visible in certain angles.

In Five Nights at Freddy’s VR: Help Wanted, Chica’s appearance remains nearly identical, but a few differences include her having technology similar to Funtime animatronics, although her mechanical inside parts are not seen, she has a beak that can pop open immediately like Funtime animatronics at the push of two buttons.

5. Mangle

Compared to Foxy’s other counterparts, Mangle’s nose has been reduced in size. The eyepatch and hook that contributed to the original Foxy’s pirate theme after the kids in Kid’s Cove destroyed it have both been removed. Mangle bears a resemblance to a clown.

Mangle has rosy red cheeks, as well as lipstick haphazardly dotted on its elongated snout. It also has pink eyelids and long eyelashes. Its teeth are also smaller, but its endoskeleton’s teeth are also visible. A red bow tie is also attached to its bent chassis, and its eyes also appear to be more realistic in design than the others. It also has a second head that seems completely endoskeleton in design, which bears Mangle’s left eye on it. If looked at closely, it can be seen that Mangle has pink nail polish on its feet.

Mangle is clearly in a disfigured and mutilated state, it seems, completely to the point of mechanical mutilation. Mangle also does not seem to have a suit at all, it being almost entirely an endoskeleton, except for its head, both of its hands, one of its feet, and a spherical white tail, which remain attached to its endoskeleton.

Mangle’s head is white and has pale red accents on its inner ear, snout, and around its eyes. Its right eye is still attached to its costumed head, unlike its left eye, which is still attached to its endoskeleton head. It appears to be the only toy animatronic in a worse state than their older counterparts.

Its costume head also appears to be dislocated from the endoskeleton’s head, which can be seen attached to a neck-like limb near it. Mangle appears to be almost entirely made out of endoskeleton limbs. Wires hang from multiple parts of its body. There are also three eyes of its multiple-endoskeleton-like body to be seen when Mangle is in the Kid’s Cove.

The cause for Mangle’s severely mutilated state, as noted by Phone Guy on Night 3 is due to the exposure to toddlers, who would constantly rip it apart, piece by piece, forcing the staff to reassemble it after every shift. Eventually, the staff decided that the new Foxy would become a ‘take apart and put together attraction’ for the younger kids to mess around with. The result of this has since caused it to be dubbed by the staff as “the Mangle”.

In Five Nights at Freddy’s VR: Help Wanted, Mangle’s tail is now colored with a pink end. This can be seen when viewing its model in the Gallery.

6. Springtrap

Springtrap is an early model of a Bonnie suit, as he is referred to as Spring Bonnie by Phone Guy on Night 5 and by the girl in the Night 3 minigame of Five Nights at Freddy’s 4.

He is a heavily damaged rabbit animatronic/springlock suit of a drab olive color, with darker colors on his stomach and insides of his ears. A great portion of his right ear is missing, with wires sticking out of the stump left behind. Springtrap’s entire body is torn and tattered with gaping holes exposing caging and wires throughout, thus making Springtrap appear much more macabre-looking than any of the other animatronics from any previous installments in the series.

His brown/green nose has an irregular squarish shape due to deterioration. While both hands and feet are attached and generally intact, his legs are entirely stripped from the mid-shin down, fully exposing endoskeleton metal and wiring. Several finger joints from each hand are missing their suit overlays. The middle and pinky fingers of his right hand are notably missing their fingertips. A single black button can be seen on the middle of his chest. If one looks closely at the large hole from his chest which is located under his button, there are multiple red lines.

His endoskeleton feet appear wedge-shaped with each sporting five toes. As of 8/8/16, pictures of an early Springtrap model show his visible endoskeleton torso in a shape of an upside-down triangle. It has six “ribs” that almost act like real ones. It also has several “blood-veins” drooping on each side.

Both of Springtrap’s eyes are properly set inside his head and appear to be pale gray in color. Oddly enough, the eyes themselves are larger, matching to those from an animatronic than a human, as the corpse contained inside Springtrap is that of an animatronic endoskeleton (with the mummified skull, innards, and blood-veins his only remains). However, the eyes are also deteriorated and printed with nearly visible blood vessels, causing them to look rather eerily human-like. Each iris is black and grayish-green in color with glowing white pupils.

Springtrap has a permanent, wide grin as the material surrounding his teeth has deteriorated. In a paranormal-like matter, his jaw can be seen moving (while the mouth from his trapped, soulless body cannot move) in occasions, such as during his second jumpscare, on CAM 15, his first rare boot, Scott Cawthon’s “Thank You!” image, etc.

Close examination of Springtrap and the rare boot images depicting him show that there appears to be human remains within the suit. When viewing the torso and other exposed sections of the endoskeleton, there are chunks of dark pink material that resemble human innards. His neck is covered with lines resembling blood vessels. In the boot images, Springtrap has his jaw open and is pulling the suit’s head up, revealing a mummified-looking human head. It is reddish-pink in color with its eye-sockets larger than the eyeballs. Its mouth always remained open with crooked teeth and what appears to be few long strings.

The jaw and teeth of the head can be briefly seen during his second jumpscare, and can also be seen when he’s on CAM 15. The corpse’s head can also be seen clearly from Springtrap’s early model screenshot. It is revealed in the end-of-night minigames (after completing Night 5) that these are the remains of William Afton after he was killed by the springlocks within the suit. Strangely enough, from Springtrap’s render modelling screenshot, William’s corpse doesn’t have any ears at all, though the ears may have rotted away over the years.

7. Puppet

The Puppet has a white face (which looks like a mask) with black, hollow eyes (aside from its jumpscare and a small in-game cutscene, in which it gains small, white pupils). Its face is similar to that of a Pierrot, with rosy red cheeks, purple stripes that stretch from the bottom of its eyes to the top of its mouth, and red lipstick painted on in an exaggerated pucker.

Its body is somewhat reminiscent of a sock monkey’s, with its round, oblong shape, thin waist, three white buttons, rounded hands that feature three spindly fingers each, and white stripes on the wrists and ankles, along with a thin, long neck. It has no feet, but its legs are tapered to a point. It has neither hair nor head accessories. It’s quite lanky, and according to one of the hallucinations in which it appears, it stretches from the floor to the ceiling of the pizzeria.

In Five Nights at Freddy’s VR: Help Wanted, The Puppet’s body has a rusty looking brown cooler covering its entire body, head downwards. Its mask is also scratched, especially on the cheeks and lips.

The Puppet was originally an inanimate object, and therefore had no personality of its own, until it was seemingly possessed by the spirit of Henry’s daughter, as evident by the Completion ending of Freddy Fazbear’s Pizzeria Simulator. As evident by its quotes in Ultimate Custom Night, the spirit possessing the puppet is seemingly vengeful and sadistic and claims to be very aware; even Phone Guy states that it is “always thinking”.

Despite this, the Puppet seemingly harbors no resentment against anyone it deems a threat, though it does display sadistic tendencies, especially towards the player character in Ultimate Custom Night, such as liking “Seeing them powerless”. It is also protective of the “Others”, possibly referring to the other children murdered by William Afton, who now possess the animatronics Freddy, Bonnie, Chica, Foxy, and Golden Freddy, although it also claims they are “like animals” (incapable of thinking for themselves).

8. Circus Baby

Circus Baby is an animatronic with red pigtails, a red dress and a small red nose. She appears to have pins sticking out of her arms and legs, and her skirt in the trailer. She also holds a microphone in her left hand, similar to Funtime Freddy. There is a fan with orange around it on her stomach, she is also wearing jester shoes with little, golden bells resting at the tips.

Baby has many features relating to a clown. Her facial features include a pale face, long eyelashes, rosy cheeks, red lips, a red nose, bright green eyes, and vibrant blue eyebrows.

Like the other animatronics in Sister Location, Circus Baby’s endoskeleton consists of a combination of both robotic parts and thick, metal, tube-like wires that are arranged to form what almost looks like a layer of muscle tissue.

Circus Baby stands at 7.2 ft. tall, shown in her blueprint, making her second tallest animatronic in Sister Location, next to Ennard. It also shows on her blueprint that she weighs 585 lbs.

9. Toy Bonnie

Compared to the other redesigns, Toy Bonnie seems to have undergone the most drastic of changes. He is colored a bright shiny blue, with his belly, muzzle, and insides of his ears colored a pale, powder blue. He has green eyes, magenta eyelids, long eyelashes, and rosy red, blushed cheeks. He also has a white circular tail, which can only be seen when he is crawling through the Right Air Vent. He also has eyebrows, unlike the original Bonnie, and no longer has similarities to Freddy appearance-wise.

Like the other toy redesigns, he is much smoother in texture compared to the original animatronics. He also has a more modernized appearance, bearing multi-jointed fingers and a hard casing, as opposed to the fabric covers of the originals. Toy Bonnie also sports a red bow tie, black button nose, whisker spots, and buck teeth, unlike his original counterpart, similar to that of a stereotypical rabbit. His eyes also appear articulated, as if he can move them freely. In a paranormal manner, his pupils grow smaller the closer he gets to the player.

It can sometimes be seen that Toy Bonnie’s feet are different from his original counterpart, each sporting a triangular shape with three, blocky toes. These features are also shared with the other new animatronics, excluding the Puppet and BB.

Like the original Bonnie, when on stage, Toy Bonnie plays a guitar, which is red and white with a black neck. However, unlike his counterpart, Toy Bonnie can be seen with his guitar while absent from the Show Stage. He can be seen holding his guitar in Party Room 3, though he is not seen with it elsewhere.

10. Phone Guy

Phone Guy is the deuteragonist of Five Nights at Freddy’s. He is the previous security guard at Freddy Fazbear’s Pizza, who worked in The Office sometime prior to the events of the game.

He helps the player by providing information about the behaviors of the animatronics at the start of each night until Night 4, which is his final message.

Players dispute whether or not the Phone Guy is actually an ally, as it seems odd that he insists that they stay and downplays the situation instead of telling them to quit or leave immediately. While he may be a forced ally, he is the only one the player has.

Phone Guy is somewhat nonchalant, with absolutely no explanation as to why. Throughout the game, he does his best to inform the player that there’s “really nothing to worry about,” despite the obvious danger of being killed by the animatronics. It is unknown if he is obligated to lie to the guards, or if he is simply trying to make Mike feel better, although the latter is more likely.

He seems to be very hesitant and awkward at times, often stuttering and laughing nervously, implying that he might be worried about the possibility of someone hearing his warnings and advice regarding the animatronics. Of course, it is also likely that he is generally anxious and on edge due to the thought of imminent danger on his conscience.

Spread the love

Leave a Reply